Showing posts with label Steam. Show all posts
Showing posts with label Steam. Show all posts

Left 4 Dead 2 has new 'Versus' game mode.

8 October 2009

Left 4 Dead 2 Scavenge ModeLast night Valve unveiled a new Versus mode called 'Scavenge' which will be included in the upcoming Left 4 Dead 2. The new mode has been designed to provide "quicker, even more frantic game play" than Left 4 Dead's current vanilla Versus mode according to Valve.

The new mode still pits a team of survivors against a team of infected, but in this mode the survivors need to acquire 16 cans of gasoline which are dotted around the maps to power up a generator. The opposing team of infected have to stop the survivors and/or destroy the cans of gasoline.


The game mode lasts for 3 rounds and the winners are the team who collected the most cans of gasoline. In the event of a tie, the winner is the team which acquired the cans in the quickest time. Each round is timed and collecting a gasoline can adds 20 seconds onto the clock.

Dispensing a can of gasoline into a generator takes about the same amount of time that it takes to heal a team mate and early reports indicate that generators camping by the infected team is a sound (perhaps frustrating?) tactic. The new Spitter infected is also highly valuable on this map as he can make gasoline cans explode in a Survivors arms with a well timed shot.

Left 4 Dead 2

Survivors can also shoot gas cans but this isn't a total disaster as they do respawn if destroyed.

So far the mode seems to offer extremely quick and frantic game play which requires quite a different kind of strategy to the current Versus offering and I'm very much looking forward to trying this mode come November.

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Crash Course suffers Crash Landing.

30 September 2009

Left 4 Dead Crash Course
Left 4 Dead’s latest update Crash Course arrived yesterday, but despite Valve’s best efforts it seems to have plagued the game with numerous issues.

Servers went missing, many users were reporting pings in excess of 500 and the achievements don’t seem to be working very well either, with many either not activating or disappearing after they have been earnt. The map itself also has its fair share of bugs.

Valve also decided eradicate the server variable mp_gamemode and replace it with sv_gametype. This change alone managed to break a fair few servers (including our own 22g servers – the change managed to completely bork our campaign menu).


All this is a real shame because at its core the Crash Course campaign is a great piece of mapping and does provide an ideal 30 minute Versus environment.

Still I’m sure Valve is working on it and I’m looking forward to playing with some more once the various issues are ironed out.

And don’t forget until October the 2nd you can grab the PC edition of Left 4 Dead from Steam for half the normal price (£12.49), or even grab four copies for £37.49 if your mates need a bit of encouragement to join you!

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Left 4 Dead scary? It is now!

21 September 2009


This latest Left 4 Dead mod is almost too brilliant for words. Thanks to modder flameknight7, the Teletubbies have invaded Left 4 Dead and believe me; no zombie will make you jump as much as one of these rabid monsters!

You can grab the mod over at l4dmaps.com; just make sure you avoid CBeebies afterwards!

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Left 4 Dead: Counter Strike favourite Dust 2 arrives in some style.

17 September 2009

Left 4 Dead Dust 2 Poster
Counter Strike map favourite Dust 2 has now been ported over to Left for Dead by talented community mapper Sin. Other mapper's have already tried to port Dust 2 over to Left 4 Dead, but none have been as successful as this stunning effort.

The map is currently at beta 4.1 but it’s fully playable and is designed for Survival mode although a Versus release is also in the works.

You can download the map by heading over to L4Dmaps.com. Sin has also released a conversion of Aztec following a large number of community requests.

More pictures after the jump.


L4D Dust 2

Left 4 Dead CSS Map

L4D CSS Map

Left 4 Dead Counter Strike Map



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Mario invades Left 4 Dead in Mushroom Massacre.

15 September 2009

Left 4 Dead Mario Map
I guess it was inevitable given the various amount of Mario styled maps fans already make for other games; but somehow seeing Valve's undead horde wandering through the Mushroom Kingdom (Super Mario 64) is rather unsettling!

Currently 25% complete, you can follow the progress of Mushroom Massacre on l4dmaps.com. The first part of the campaign is already there for you to download along with full installation instructions.

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Red Mesa: Half Life style Crysis Mod.

14 September 2009

You can now download and play Red Mesa; a Half Life inspired level for Crysis.

FPSBanana are now hosting it so what are you waiting for, grab your download here! You can also see some more screenshots by hitting read more below.




Red Mesa

Crysis Half Life Mod

Crysis meets Half Life




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Team Fortress 2 Beta Update Leaked on You Tube

One of Valve's beta testers has recently released footage of a beta update on You Tube. Guess that's the NDA broken then. Perhaps a Spy really is sapping Valve's sentry!

!

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Left 4 Dead modder to fly Gabe to Australia?

11 September 2009

Left 4 Dead 2
Further to yesterday’s news about Valve flying two Left 4 Dead 2 boycotters to their offices in Seattle, it’s nice to see some fun amongst the chaos!

A modder working on a campaign for the original Left 4 Dead sent Gabe an email asking why he hadn’t been invited to Valve so that they could preview his work. Gabe’s reply?

We are boycotting your campaign.”


The modder in question then asks if he has to fly Gabe to where he lives in Australia to which Gabe replies “me and Erik”.

Good to see despite all the lunacy Gabe has to endure; he still retains his sharp sense of humour!

It doesn’t end there though. Following Gabe’s reply, the modder Joe has now started a fund in an effort to bring Gabe to his house to check out the campaign. You can find the details here.

The fund currently stands at $469.73 with $100 of that total having been donated by Valve’s very own Robin Walker who left the following message:

This is Robin Walker, from Valve. The rest of us at Valve would sure appreciate a couple of days without Erik around, so thanks for organising this!

Quick question though: if I donated more, would you buy a one-way ticket for him?

Robin.


I think I may just love Valve again! Anyone with such thick skin and such a great sense of humour deserves your support; roll on November!

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Valve rewards childish boycotters.

10 September 2009

L4D2 Boycotters
As a keen Steam user and Left 4 Dead player, I have to say the latest actions undertaken by Valve have really ticked me off.

Most of you will be aware of the ridiculous uproar from certain members of the Steam community when Valve released news that they were working on Left 4 Dead 2.

Accusations of abandoning the original game and ripping people off flew around from the more childish members of the community (despite the fact most L4D players have clocked up 100’s of hours in a truly great game) and a boycott group was formed.

Valves response? Fly two of the group out to their offices, all expenses paid, to play Left 4 Dead 2.


Here we have a group of people who have spent their time slamming Valve on what is for most gamers a non-issue; and Valve rewards their moronic behaviour with what for many gamers would be the trip of a lifetime.

Nice one Valve. Most of your true fans appreciate the great game that Left 4 Dead is; have never been unhappy with the hundreds of hour's entertainment it’s provided because that is superb value for money. Most are happy we are getting a sequel to a great game sooner rather than (Episode 3) later.

So why does it now feel like you’ve just kicked all your loyal fans right where it hurts?

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Left 4 Dead 2: Baseball bat pre-order 'bonus'.

7 September 2009

Left $ Dead 2
The rather annoying in-game pre-order bonus fashion continues, this time courtesy of Valve.

Pre-order Left 4 Dead 2 on either PC or Xbox 360 and you'll get the exclusive melee weapon the Baseball Bat available in your game. It's not just a re-skin of another weapon either; the baseball bat will have its own handling and damage characteristics.

Interestingly if you don't have the bat but join a game with someone who does, the weapon will be available to you for the duration of the game. How thoughtful!


I've already posted about how I don't like this new in-game bonus trend and I have to say I'm rather disappointed in Valve for jumping on this bandwagon of bullshit.

As a big fan of Valve and Left 4 Dead this news certainly won't stop me buying the game; I just thought they were above this kind of stunt. Guess we all better pre-order Half Life 2: Episode 3 if we want the crowbar eh?

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The best Left 4 Dead review on the net?

4 September 2009

Awesome Left 4 Dead video review, you know, that zombie game by Vulva.



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Getting out of the game.

28 August 2009

mountain boarding
It’s that time of year again. The time when I leave gaming and the family behind for the weekend and head off to the green slopes of a small mountain boarding centre near Hereford. The event? The annual 22nd Global Gaming Clan meet part IV: The Search for Carlsberg!

I first became serious (or perhaps I should more accurately say dedicated) to online gaming around 3 or 4 years ago. I had at that time acquired, for the first time in many years, a rather shiny and supercharged new gaming PC.


The PC purchase had been ‘inspired’ by the imminent release of Doom 3 which had been branded in my mind as an absolute must have because of my love for its prequels. Needless to say my high hopes were dashed a fair bit when I eventually did play the game, but the Half Life 2 release around the same time ensured that the new PC didn’t go to waste.

Much like its excellent predecessor I played Half Life 2 to death and loved every fragging minute. But once it had offered all it could, I nervously ventured online to play Half Life 2: Deathmatch. This was in hindsight an action that would very much have a large impact on my life.

My first steps in the online world of HL2DM were not pretty. Every time I spawned, I died before I could really work out what the heck was going on and I was constantly the victim of more insults than I care to recall. ‘Noob’ was certainly the most common but it usually came after a harsher expletive!

For a while I gave up, I hadn’t enjoyed my online experience that much after all, but my love of the Half Life world eventually drew me back a few weeks later. This time though, I vowed to do things differently.

Before I went back to play, I ventured over to Valve’s very own Steam forums (itself not always the friendliest of places), and started asking questions about the game. HL2DM has never been the most popular of online pursuits (and certainly the game and community can be fairly regarded as rather niche, even back then), but I found a few friendly souls, one of whom pointed me in the direction of 22g.

22g as it turned out was a clan who primarily played HL2DM but did not play the game in a competitive (i.e.: league) manner. That’s not to say they didn’t have good players, far from it, but they were not actually bothered about how good or bad your game was. Far more important to them was your attitude and having a laugh together. Finally it seemed, I had found a place I was safe.

And safe I was. I quickly became a regular on the servers and forums and discovered to my delight that the regulars there enjoyed all forms of video games and not just HL2DM. The clan was strictly invite only so I never asked about joining although I’d be fibbing if I said I hadn’t wanted to. Not long later, my game improved enough so I could hold my own a bit on the servers and I was also lucky enough to be invited into the clan.

From that point in time I eventually graduated from ‘stupid noob’ to ‘f#*king hacker’ and played the game almost non-stop bar the inevitable need for sleep. I wrote guides on the game and helped out other players, always remembering how bad my first experience online was. I dreamt about the map layouts in my sleep. I daydreamed at work about new ways to take my opponents down. But most importantly, I made new friends.

The funny thing with online game play is that you never really know who you’re talking too. We all create our online name/persona, wear proudly our affiliation tags and quite often behave in a manner which does not reflect how we are outside of this specialist virtual world.

I’ve often wondered if this change is brought about by the fact you are around fellow enthusiasts. Perhaps here, around ‘our own’ so to speak, is where we can be our natural selves, where our passion for games doesn’t have to be hidden for fear of being labelled a geek or simply not being taken seriously at work. In this environment we can let it all out with people who understand, with people who care as much as we do.

Of course online gaming also brings out peoples worst sides to, the insults that are free (mostly) from recrimination, the one-up-manships (or should that be 1 up’s!) that you couldn’t possibly use in most areas of your offline life. Specifically, it’s pretty easy to be an arse if you choose too with little come back.

You are after all just this digital persona, someone that can act how they please with little affect on anything that’ll land you in serious trouble; something that can be changed and somewhere you can come back anew.

And it’s here (finally!) where we come full circle to the point of this post.

Because tomorrow, for my 3rd time, I’m off to actually meet my gaming comrades. And I don’t just mean in Second Life! We are actually meeting in the flesh; flesh which not long after will be hurtling down Herefords finest grass hills on little more than a piece of wood with wheels on. This time though it’ll hurt when we fall, we won’t just feel a small electrically powered rumble, screw up our multiplier and lose a tiny bit off our health bar.

And what a motley crew we’ll be. Because when you’re online, you don’t see the person – you see the persona. And what shocked me when I did this meet the first time was just how utterly diverse the whole group is.

The age range alone is fairly large; our backgrounds all for the most part completely different; personality, looks, size, views – everything. This is a group of people that you realise would never normally be put together because they are just so damn different.

And that is what makes this meet so bloody great! I couldn’t even begin to imagine meeting these people through any other means, that’s not to insult in any way who they are but just to re-emphasise how different we all are. And yet meeting with these people, my good friends, is one of the highlights of my year.

Enjoy your gaming, be passionate about it (but be nice to) and get involved. There’s so much more to it than meets the eye. But be bold too. If your part of a clan, go meet them. A group of enthusiasts? Get together.

Because sometimes the best thing you’ll ever do in this hobby is get out of the game.

Happy Fragging,
[22g] Nana
http://www.22g.co.uk/forum/


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Fallout 1, 2 and Tactics now available on Steam.

20 August 2009

Fallout
Good news for RPG fans - the classic Fallout series of games are now available to purchase on Steam; either individually or together as part of the Fallout collection.

The only major downside is the price. Each game costs £6.99 with the complete pack selling for £15.99 which is over double what you could pick the set up for in your local games store.

Interplay has also made available Sacrifice and Kingpin from their back catalogue.

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Playfire - Facebook for Gamers.

17 August 2009

Playfire
I have to say it, Playfire has certainly impressed me!

It was quite odd how I found the site in many ways; we had a thread active on my clan forum over at 22g discussing things we would like to see in the future of gaming.One of the things that came up was the idea of a website that collected all of your player data across all of your formats (XBL, PSN, Steam etc) and then lo and behold we discover Playfire!



Hopefully the Steam integration will get better (achievements, direct link to profile etc) and to this end I have already used the feedback option to suggest this and been informed that they have added this to their 'to do' list. I have to say as well it was nice that one of the co-founders of the site got back to me regarding my suggestion so quickly.

For those who have yet to check it out, Playfire is a Facebook type social space designed especially for gamers. Within your Playfire profile you can display both the games you have played and owned (with ratings/mini-reviews), microblog and link up to your PSN and XBL accounts. Instant chat, user made groups, game forums and much more are also present so be sure to check it out.

For those wondering about the Steam Community Network I recently founded on Playfire, it is simply an effort to bring those Steam users on Playfire together. I noted that there was no Steam related group on there so rather than sit back and wait I got a bit pro-active and made one! Hopefully it will take off and people will enjoy taking part. Thanks to all those who have joined so far.


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